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So we have begun to work on shots to help build a Kickstarter campaign for our “cheeky” feature film LOWER PIDDLE, with a new character, PUBLICAN BERT (test sample shown below). Plus there are two test shots (Hair and no hair) from a scene in the Public Bar at the FAT COW PUB. Publican Bert …

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So we have begun to work on shots to help build a Kickstarter campaign for our “cheeky” feature film LOWER PIDDLE, with a new character, PUBLICAN BERT (test sample shown below). Plus there are two test shots (Hair and no hair) from a scene in the Public Bar at the FAT COW PUB. Publican Bert …

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We needed to do a very quick mini-reel showing with width and breadth of our work and so in about an hour here is what we put together. GET REEL from keith english on Vimeo.

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Decided it was time to put together a short reel of this work for new a client in Angola today. Here ’tis. GET REEL from keith english on Vimeo.

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Here’s how the two boys decided to help out all those who might be interested in animation with the first, and maybe the last, of their animation lessons. As everything, inside the computer 3D software, is built from polygons, Ollie decided that Polygons was the best place to start. So here’s his in depth look …

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When we started Wibble we wanted everything in the feature to be proprietary. Even their homes would be unique. So we decided that height = status. The higher you lived the more “High Society” you would be. Those whose houses were not elevated would be part of the “Low Life”. Wibble’s family held some status …

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Retrieved a very early poster we created for the WIBBLE feature concept. It includes the old versions of the three main characters WIBBLE, PERIL, and FURBOT 27 as well as their rather funky tower buildings I conceptualized. It’s fun to see this steam punk world we created again after all this time. Before there was …

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–Apple-Mail-5245402C-F0C4-4FAB-A7D4-C125EABF8F3C Content-Type: text/plain; charset=”us-ascii” Content-Transfer-Encoding: quoted-printable Retrieved a very early poster we created for the WIBBLE feature concept. It= includes the old versions on the three main characters WIBBLE, PERIL, and = FURBOT 27 as well as their rather funky tower buildings I conceptualized. I= t’s fun to see this steam punk world we created …

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Why do wands always look the same. Could be the same reason a lot of movies do. No one wants to take risks … to break new ground. It’s easier to follow the normal expectations. For Magik we are turning convention on it’s head. Why should a wand be a solid piece of ancient wood? …

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Just added a little animation of Nige and still shots of two of the other local annoying kids. Plus some shots of the bustling downtown LOWER PIDDLE … STICKY PUDDING LANE Nige from keith english on Vimeo.

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