- Visual Effects
- Compositing & Grading
- Camera Tracking
The above shot is a much-enlarged detail taken from a much larger 4K shot. The full shot is shown below.
We were given a car model attached to a spline, a tracked camera, dust files and a background plate. When we rendered the car with the tracked camera and composited it over the plate with the dust, the plate was juddering badly and did not match the tracking, so that the car and dust did not match the plate.
We stabilized the plate and then twice more removed the judder from the BG plate in the area just where the car would travel. Then we amended the camera track to match the stabilized plate. Next we used RGB lighting just on the dust so we could control the lighting in the composite. Now we animated the car to show it was on a bumpy road with the four wheels and body each animated separately and with a degree of exagerration as it would be so small on the screen, put new materials onto the car, and rendered the car and dust using the amended camera track. The visibility and lighting on the dust being adjusted in the composite. The full shot and detail are shown together below.